The Outer Worlds’ text gets bigger in new patch
[ad_1] Good news, for those squinting at the text in The Outer Worlds : Obsidian Entertainment released an update to its role-playing game that directly addresses that issue, plus other problems that some players had spotted since the game launched last month. Patch 1.1.1.0 for The Outer Worlds adds a toggle to increase font size in conversation text, cinematic subtitles, bark subtitles, and terminal text, according to patch notes published on the Obsidian forums. The typeface for dialogue and subtitles has been called out by many players as way too small since day one. Here’s a good example: Obsidian Entertainment/Private Division via Polygon The patch will increase the text size as well as resolve glitches that crashed the game while in Tartarus, prevented players from finishing the “Radio Free Monarch” mission, and didn’t unlock a trophy/achievement (“Not the Best Choice”). Patch 1.1.1.0 should also clear up a muffled sound effects ...